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Dead Synchronicity : ウィキペディア英語版 | Dead Synchronicity
''Dead Synchronicity'' (full title ''Dead Synchronicity: Tomorrow Comes Today'') is an episodic point-and-click adventure game set in a post-apocalyptic future. The game was part funded through the Kickstarter crowdfunding website, and the first episode was released in April 2015.〔(【引用サイトリンク】title=Interview with Luis Olivan, Producer For Dead Synchronicity )〕 ==Development== Fictiorama Studios consists of three brothers: Mario, Luis and Alberto Oliván, and an artist: Martín Martínez. This story was pitched by Alberto, and the art, plot, and music were designed to fit his vision.〔(【引用サイトリンク】title=IGM Interviews – Fictiorama Studios (Dead Synchronicity: Tomorrow Comes Today) )〕 The developers cited influences such as ''The Secret of Monkey Island'', ''12 Monkeys'' and ''The Road'' among others. The art style borrows from expressionism and tribal art. One of the main challenges for the production team were designing the non-linear narrative and complex branching tree-dialogue, eventually settling on a software called articy:draft to collect all the data needed to streamline this process.〔 The game was part funded through the Kickstarter crowdfunding website, raising $51,501 in April 2014.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Dead Synchronicity」の詳細全文を読む
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